Adumla Foothills

PLEASE NOTE:

1) This mission is proccessor intensive, due to graphics, and CPU load for AI management.

2) The "Dynamix Final Update" is required in order to play this mission.



Mission two in the Adumla Crisis series, Adumla Foothills places you in the position of defending what could be called a small fortress. Nestled in a hidden valley, just off the Adumla Iceplains sits Delta Bunker, now seeing emergency role as rearming station for the desperately regrouping StarWolf forces.

After the massacre on the IcePlains, the StarWolf pack is looking to rearm, regroup, and press the attack, but a sudden and surprise force of BioDerms disrupts the plan.

Use your skills to defend your people, and lead them to safety.


Thanks for waiting.. know this has been a while in coming out.

Worked on this map:

Dr. Pimento - mapping

Death Lobster - voices

Capto Lamia - scripting

Dr. Pimento - support scripting

BinderAJ - storyline

StarStriker, Tex, Uncle Bob - cameo voices

CleverClothe - Buildings

Vimp - textures

And the rest of the Beta team for ironing things out! (And giving Doc a million headaches. ;)

Have fun!

The mission will show up as "Orsini", exactly like the last. The difference will be in the planet picture, and in the briefing.

Two .TXT files are in the .VL2 as well: one is a roster list of the LoneWolf Team, the other is a troubleshoot of sorts, alerting you to a few of the bugs that just happen, despite our best efforts.

Good luck...

Details

  • Downloads: 4566
  • File Size: 4,874,277 bytes
  • Terrain: Snow
  • Weather: Snowing
  • Bot Support: Yes
  • Required Download: Yes
  • Custom Shapes: Yes
  • Custom Textures: Yes
  • Day/Night: Day

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