Map Details for The Highway

  • Author: Annihilator-X-
  • Author URL: n/a
  • Mission Types: Capture the Flag
  • Filename: TheHighway.vl2
  • Downloads: 210

A long highway hanged about 400m above the sky connecting two bases, travels from one end to the other. Don't fall down, you will need energy pack with scout armour to go back up. Falling down is not quite easy isn't it? This map is designed for speed WildCat race, Gunship siege and for teamwork lovers. Vehicles are limited to 20 WildCats and 3 Gunships. A lot of ammo packs especially for missiles and mortars can be found. The capturable objective stronghold base greatly contributes to defense. The AA turrets effectively hunt down WildCats. there are also anti-scout sentry turrets. Once base is captured, it would be hard for other team to gain access if well-defended. Objective base generator provide a way to disable the base, however a great effort and teamwork is required.

Grabing flag is rather easy due to open flag stand. But open flag area can also be dangerous for cappers. There is an inv station and a flag turret near flag area. They can be disabled by destroying the solar panel on rooftop of flag defense bunker. This can greatly increase chance of a successful capture. Flag cappers need to beware of WildCat traffic as he carries flag back to base.

Main base is well defensed by two entrance turrets. Once enermy base generator is down, it would be a total victory for the offensive team. Again a massive gunship siege prompt is required. Gunship transportation is quite safe due to lack of AA turrets and absence of turrets from the bottom of bases.

There are many items around to assist defend and offence. These items are mainly missile and mortar ammo, flare grenades, repair patches and repair kits. Weapons can be found in Stronghold base. Other packs includes shield packs, energy packs, repair packs, turret barrels. There are also sniper rifle hidden in sniper favoured spots. Flares and Missile Launchers have a HUGE potential in this map, on both offend and defense purposes. Flares are extremely important to defend base aspects, i.e. turrets and sensors, against missile attacks. Flare grenades would be fond in critical areas.

Do not mind the blue forcefields at the main base. You can pass them with ease. They would be deactivated if you walk towards them. That's pretty much folks. Do e-mail me, I appreciates encouragements. This is my first map anyhow ^^.

Screenshots for The Highway

Comments for The Highway

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Grade: None » Submitted by Annihilator-X- on 05/06/03

Yes... I would have to re-do this map sometime around summer. I would either make it a full CS or full SS... Sorry I am a new mapper afterall. I don't even know custom terrians are CS :) And interiors as well. I would have to wait till summer before I can update it :/ Damn exams Thanks for all the comments, I appreciate it ^^

Grade: None » Submitted by Mr Tagomi on 04/30/03

Warning: Not serverside! If we ever get round to playing it on the PU I'll give you a review.

Grade: A » Submitted by Drumstix42 on 04/22/03

I love maps like this, ones up in the sky. It looks nice too =). Just had to say great job...

Grade: None » Submitted by Annihilator-X- on 04/12/03

Hehe I don't want to leave imperfect things around ^^

Grade: None » Submitted by Dr. Pimento on 04/12/03

Thanks for keeping up with things. =D

Grade: None » Submitted by Annihilator-X- on 04/12/03

The final revised version 1.2 is out. Please check the info text file in archive to see the version. I am really sorry to post comments here. Until the archive is updated, these comments would be removed. Please also delete any older archives. http://www.x-annihilation.com/TheHighway.vl2 Version 1.2 revised Sorry again for doing updates and updates. This is probably the last one.

Grade: None » Submitted by Annihilator-X- on 04/10/03

I am really sorry. Silly me ^^ I forgot to pack the load mission image to the archive If the vl2 file here is not 416,323 bytes in size, please download it from here: http://www.x-annihilation.com/Highway.vl2 Sorry for posting in comments :( Thanks for acknowledging.