Map Details for Popo Vega |
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First map. CTF. Vehciles underground behind bases. Flags in open. Hilly terrain. High visiable distance. Bots work great. Map was made on a AMD 2.0GIG 512DDR G4Ti 128DDR. Don't think it will be laggy for you. Expect weird maps from me. Next map will be a desert, and most likely TR2 style, or Siege. Remember please, this is my first map. Though I don't think there is anything I missed. I have been goofing around with the editor for months...and months. |
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Screenshots for Popo Vega |
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Comments for Popo Vega Add Comment |
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Grade: None » Submitted by \<>(*)<>/ on 10/07/02Yes it was built from the new 87MB patch. Glad you like it. Grade: A+ » Submitted by Great Hog on 10/07/02Great work for first attempt. Nothing weird about this map.Except the buildings - have not come across them in other AI bots supported maps before. Were these done based on the most recent patch ie the 88MB patch ? They've included some cool new structures, skylines, etc in that patch. Can hardly wait to get the new Tribes2 disc when it comes out, man. |
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Grade: None » Submitted by R7X3 on 12/01/02
ehhh, I would grade this map, Had everything worked properly, however, the Diamond Sword Vehicle spawner was on the fritz, whenever I bought a vehicle, it would Explode instantly, the jerico and bomber wouldnt even appear, everything else just spawned in as an explosion and chunks of the vehicle.