Map Details for Freeze Blasted |
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Hello again all. This is my second map. I've put alot of time and care into it to make it as good as possible and better than my last. With that said let me tell you alittle about it. The bases are 600m apart with a capturable Center Tower inbetween. Each base has a vehicle pad that can only spawn air vehicles. The Center Tower has a vehicle pad that can only spawn ground vehicles, which makes it rather important. High visibility makes for good sniping. There are also a multitude of mortar spamming spots. Two solar panels power a force field that guards the generators. Thanks go to: CleverClothe for beta testing and Dr. Pimento for helping in all areas. Have fun and please post replies! |
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Screenshots for Freeze Blasted |
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Comments for Freeze Blasted Add Comment |
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Grade: A- » Submitted by Dr. Pimento on 07/08/02And the Doctor comes calling! I of course am all for bots.. therefore, I commend Death Lobster for this map: the bots are *smart*, not something you see every day. Plus.. it's a fast map. Call it Quaqmire on Ice, if you will. :) With vehicles. Overall, nice job! A little twist on tried and true gametypes. Grade: A+ » Submitted by Lagg_Alot on 07/03/02Nice map! Plays really well, and the bots are very intelligent. The bases are close so you don't need vehicals but they are there for you any way. Nice indoor shoot outs. I love it! Grade: None » Submitted by Bramage on 07/01/02I feel for you. My first map was the same way. Seems I used an object in the final map pack in my first version. I wish people would at least DL the Final Map pack from Dynamix. It is has been out what a year now? Bramage Grade: None » Submitted by Death Lobster on 06/30/02Last final note. I submitted the incorrect clientside version. I just sent Bytor the correct serverside version. I'm an idiot...... |
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Grade: None » Submitted by Death Lobster on 07/22/02
If anybody is wanting to play this map on a server, it is on Rifleman's T2.