Map Details for BSOD |
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CTF with a hint of siege. There are 4 generators per side, each powering one of the following: shields, turrets, sensors, and vehicle pad/inventory stations. The shield generator (located in the front wall) must be taken down for access to the flag. There is a relatively short distance (850m)between flags. This puts a major emphasis on defense of that wall and the base in general. The Trident bases are great, both rear entrances to the large bases are open for cloakers and the like! The rugged terrain offers some fantastic sniper locations. You must have the dynamix final map pack to play, that is why custom textures and shapes are checked (i've got to get worldcraft!) Thanks to Boss Godfrey & Bighawkdaddy for the help in beta testing. Enjoy! --boom |
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Screenshots for BSOD |
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Comments for BSOD Add Comment |
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Grade: C- » Submitted by Red Shifter on 08/25/02I must say I was slightly impressed with this map. But, there are many problems stopping this map's success. First of all, the sheer amount of waypoints clutters up the screen to no limit. Second off, vehicles look important to the flow of the map. But it's not possible to repair the generator. The third strike against this map is the fact that you can actually get a shrike inside both of the baes. Mediocre at best. This map was worthy of a C , but since it's not Siege, I took out the | and ended up with a C-. Grade: A+ » Submitted by Boss Godfrey on 05/12/02Crizazy_Dave, read the paragraph about the map. You have to have the dynamix final map pack. The buildings are not a glitch, they are from this pack. Boss Godfrey Grade: C » Submitted by Crizazy_Dave on 05/12/02The level looked fun at first, but when I ran it, the buildings mysteriously were not there leaving inv stations, vpads, and gens just floating in mid-air, along with the flag. I suggest you fix this glitch to receive a higher rating. Grade: A+ » Submitted by Uncle Bob on 05/05/02got to play it! Great work! Awsome use of textures and base layout! No probs here. Game play is smooth. Keep it up! Grade: None » Submitted by dr boom on 04/28/02That's cool, don't worry about the name, I'm out of Windows errors, so the next map will be more creative :) Grade: None » Submitted by snyperpunk_LP on 04/28/02Still havent had a chnce ta play it. sorry:( The only thing wrong with it is the name. you should change it to sumthing more attractive. Grade: None » Submitted by dr boom on 04/28/02Thanks Uncle Bob! Working on a new one already (this is getting addicting:)) |
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Grade: None » Submitted by dr boom on 08/25/02
Thanks for the input Red Shifter, the waypoints do clutter it a bit. As far as the generators though, all can be repaired, and the shrike thing, havnt tried it but it sounds like fun!