Map Details for Dust to Dogfight |
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This map was created with aerial combat specifically in mind, specifically Bones mod. Used Dust to Dust terrain, added some fun areas to dogfight, (Pillars of Creation, Water Arches, Snake's Hole). Bases are kept simple to increase FPS. Meduim-small sized map keeps action flowing. |
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Screenshots for Dust to Dogfight |
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Comments for Dust to Dogfight Add Comment |
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Grade: None » Submitted by snyperpunk_LP on 03/16/02i dled it and it added a new game type called artilery so its not ctf. ive never played artillery be4 is it fun and whats the point? Grade: A+ » Submitted by Deathscythe~40 on 03/10/02BINA!!!! awesome...looking good..looks like it got competition in -)MDC(- now =P Grade: None » Submitted by Binabik on 03/10/02I know the webmasters here are busy... so the final update is here: http://v5o5jotqkgfu3btr91t7w5fhzedjaoaz8igl.unbf.ca/~a8kew/Dusttodogfight.vl2 Grade: A » Submitted by Iczer3 on 03/10/02Nifty nifty nifty! I loved that hole in the side of the mountain. Grade: None » Submitted by Binabik on 03/09/02I just submitted a newer version, the only difference is there are now waypoints to the bases, and to the Pillars and Tunnel. Grade: None » Submitted by Binabik on 03/09/02The cave is pretty easy, but annoying. I cleared a square in the side of the mountain (which ended up being a rectangle because it was stretched), and then I just scaled the arches into a circle, then made a series of them into a cylinder. Then I filled in all the gaps from the corners of the rectangle with some scaled rocks. Hope that explains it :) |
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Grade: None » Submitted by Binabik on 03/21/02
The download above is now the final version, without the performance issues when going through the tunnel :)