Map Details for ReEnterTheCobrasNest |
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Basically this is a redone, server side version of "Into the Cobra's Nest". I suppose the other one didn't hit very big due to it being CS...well, i basically used the same terrain just shifted it all over about 700m into the more hilly area for more skiing fun. There are more vehicles availible this time: Tanks, Wildcats, and HAPC's. Higher limitations for each also. I lowered the flag caps to 5 (instead of ten! O_o) and hopefully it will do better...it seems to work well in MD2/MD][ and can provide some fun HO. I wanted to make it team work because those base entrances can get quite crowded and difficult for a capper to get in...drop off a couple of heavies with shield packs to thin out the top of the base so the light capper can get in and out. Enjoy..again ^_^ P.S. things are going to be a bit different from the screenshots...those are from the old version, im too lazy to take all new ones and convert them to JPEG's ;p |
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Screenshots for ReEnterTheCobrasNest |
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Comments for ReEnterTheCobrasNest Add Comment |
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Grade: None » Submitted by Lexor on 03/14/02you'll be happy to hear I just put this one on my MD2 server Death :) Grade: None » Submitted by Deathscythe~40 on 03/03/02Hmmm...no comments? plz, i would like to know what you think and, obviously, why its not doing so well...i tried to port it to SS so that ppl would actually download it. comments? plz! Grade: None » Submitted by Deathscythe~40 on 03/01/02ok, all set...it has been updated thanx to Bytor. Have at it! Grade: None » Submitted by Deathscythe~40 on 03/01/02WOW! i feel really embarrased..that was a really stupid mistake =( i feel like a noob again for that one..anyway, i fixed my idiotic problems and sent the update to Bytor...i had overlapping spawnspheres and all kinds of messed up stuff..but its fixed now and so are those other eyesores. ^_^ |
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Grade: D+ » Submitted by kalendrinn on 06/18/04
This is not server-side. I put it on my server and checked it out and the building underground that is used for the flagroom is not there. I am assuming it is a custom building not in the dynamix final pack or any of the updates. You should fix this and re-release it with a building that would keep it server-side. Otherwise it looks ok.