Map Details for Information Superhighway for shifter

  • Author: -ChAo$-
  • Author URL: n/a
  • Mission Types: Capture the Flag
  • Filename: InformationSuperhighwayforshifter.vl2
  • Downloads: 418

WARNING: SERVER ADMINS MUST DELETE ALL NEWTELEPORTER.CS.DSO FILES WHEN INSTALLING THIS MAP AND WHEN UPDATING YOUR SERVER.

This version of "Information Superhighway" is intended for use with the "shifter" modification, which can be downloaded at: http://www.dopplegangers.com/shifter/cgi-bin/sql/news_reader.pl?shifternews

This is a very large map, with bases approximately 3,000m apart. To make this possible, I have used a spawn room from which players can teleport to their base. This is neccesary due to engine limitations preventing players from spawning outside of a cirtian distance. To help prevent stalemates from occuring, a new script by Sparky causes the flag to be returned if it is carried into the spawn room.

This map consists of two bases separated by 3 km of rough terrain, but connected by a winding mountian highway. The highway is gaurded by a center objective atop a tower. The team owning this objective is also able to teleport directly from their spawning area to the center of the map, adding a new twist to the tactics involved in this map. Players will also find that this map changes every time it is loaded thanks to Zear's random organics code.

Special thanks to:

Sparky: For the teleporters and for the custom script. Lexor: For all of the help with almost every aspect involved in the creation of this map. Zear: For his Random Organics code.

Screenshots for Information Superhighway for shifter

Comments for Information Superhighway for shifter

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Grade: A » Submitted by Lexor on 01/12/02

Darn right this map has vehicles !!!This map is all about vehicles and Shifter toys... it's night... it's dark... and you'll be surprised by your enemy almost every time.

Grade: None » Submitted by -ChAo$- on 01/11/02

Yes, this map has vehicles.

Grade: None » Submitted by Iczer3 on 01/09/02

Nifty! Looked sorta plain at first, but after seeing some of the details in the SSs you can see that there was (at least by sight, i haven't played it yet) effort put into it. A question: in SS3, is there something written in the lower part of the shot? looks like it. The bridge is fun looking too, it seems to be one that few people use in maps. There are vehicles on this map right? 3000 meters is one REALLY long way to walk...