Map Details for Epiphany |
||
Staged in the late afternoon hours, 2 bases are situated across from each other at the edges of a large valley (very nice skiing - 200+kph). Each Base consists of 3 structures - a small tower atop a hill (flag location), a larger tower with inventories, and a bunker in a valley with generators and invos. A vehicle pad sits 500m from each base, controlled by a switch at the other side of the valley, which will require defense to protect it from capture or destruction (a generator is placed below the switch) this should be a fast-action map for sure, good for 32 players or more, with room for sniping & mortar spam. |
||
Screenshots for Epiphany |
||
Comments for Epiphany Add Comment |
||
Grade: None » Submitted by Iczer3 on 12/29/01wow, the second "snipe-proof" vehicle bay... but it shall be snipe proof only if the sides of the vbay are protected by a couple of hills because of the open-sided structure that covers it. (should mention that it seems "bomber-proof" as well, but because bomber bombs have such a large blast radius that it's debatable...) |
||
Grade: None » Submitted by Dev on 01/03/02
What exactly is the new idea for this map?