Map Details for Into the Cobras Nest |
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This is my first map so be gentle. Props to Akira for letting me use his Insurgence sky. ^_^ I have found that it is best played with at LEAST 10 players. Also, it gets quite interesting with mods; in particular MD2. I have three more maps that are in the making. Look for them at the same time due to the fact im going to release them all at once. |
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Screenshots for Into the Cobras Nest |
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Comments for Into the Cobras Nest Add Comment |
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Grade: A+ » Submitted by Mr. T on 12/10/01Hey! Awesome map. I really like the underground bases and the neat looking "Epicenter" objective. Grade: None » Submitted by Iczer3 on 12/04/01hehe, the only map that has a sky that REALLY hurt my eyes was that "Purple Haze" map... nothin' but a really purple sky with purple fog and.... Grade: None » Submitted by Deathscythe~40 on 12/04/01thanx ^_^...about the sky; you will either love it or hate it...my tribe members said it hurt thier eyes..hehe...keep the comments/suggestions coming... Grade: A » Submitted by SylockAssassin on 12/04/01like the way it looks fortunately i have dlwd this map before my cable was off so i tested it out and i like it , yes it is long but still i injoyed it Grade: None » Submitted by Deathscythe~40 on 11/29/01well....its IS big...nothing less than a scout w/ an energy pack will get up there...and ya gotta watch out for the missile turrets...but there is a trick to gettin up there unscathed, but im not telling =P oh...and those turrets are useful for more than just defense of the tower...*hint hint* Grade: None » Submitted by Iczer3 on 11/29/01nifty keen looking... in screenshot one it looks like the structure is some kind of massive antenna or satelite dish... probably isn't, but one can always pretend...:p Grade: None » Submitted by Deathscythe~40 on 11/29/01To my own dismay i have found bugs in it =\ they are minor and shouldn't affect gameplay but here they are: 1) the forcefield gens, when destroyed still leave the red FF up for some reason... 2) in each base around the east and west wings (depending on what team you are on) have little cubby holes where blue FF's are supposed to help signify wheather or not the FF gens are up...they dont work (?) but they left behind they're nice little Physical Zones...no big deal, not like anyone goes in those areas... 3) teampass FF leading to base gens is actually NOPASS...it was originally supposed to be nopass but i changed it but not the PZ 4) Teampass FF in center obj. is kinda hard to get thru due to two PZs in the same location. all these i will fix and have uploaded within the week...until then enjoy! ***YOU MUST HAVE THE FULL DYNAMIX PACK TO PLAY THIS MAP*** |
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Grade: A » Submitted by Iczer3 on 04/09/02
ACK!!! I STILL HAVEN'T REVIEWED THIS MAP YET!?! GOMENNESAI!! GOMENNESAI!! PLEASE HAVE MERCY ON ME DEATH(SCYTHE)!! Ahem... Gotta make it quick. Love the map. Period. The only downside is that lately i've been using Thom!'s Green Bastard skin (a bot skin that's been reworked so it's green and better looking) and the sky/fog makes it look really odd....