Map Details for Desert Wind |
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After a quick and fun ski in, attackers have to find and disable 4 out of 5 of the main base generators. The entrance ff's are easy to hit, and also results in a darkened base, which enhances the power of cloak, satchel, and sj packs. Defenders will have a difficult time consolodating their position as there is no single choke point to defend. Thus, communication is vital for both teams. |
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Screenshots for Desert Wind |
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Comments for Desert Wind Add Comment |
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Grade: A+ » Submitted by Red Shifter on 08/20/02This map owns, always has owned, and always will own. Grade: A- » Submitted by ingolifs on 07/04/02Pretty good. i got trapped between 2 ffs and i spent the rest of the game bitching to my comrades to destroy the gens Grade: A » Submitted by The_General on 12/04/01I love this map. The slide 0wnz, and it is has many generators, which doesn't mean a quick cap, and the experience of a long, hard game is always better. Great Job! Grade: A » Submitted by SkaMaster on 11/08/01Great job! I really like the path for the attackers and hwo you set that up. The work on the forcefields to the generator was nicely done. Excellent job, and I hope to see more good maps from you. I have played this on GeeZers, and it actually works out pretty nicely even with 32 people playing. The server is ALWAYS full when this map comes on, so I guess everyone else must like it, too! Once again, excellent job, and superb design. Keep the maps coming. Grade: A+ » Submitted by )(ypersonic on 10/28/01i think i've forgetton my password to this account, der. I'm not grading this map until I see it on GeeZers 16v16 ;). Cause it has a horde of gens, vgrd. Alingis likes gay monkey porn btw. I'd give it a straight up A- just for using that primary base, cause that base structure ownz. We'll see how gameplay turns out, hurry and bribe DeadBeat to get it on GeeZers ;). Grade: None » Submitted by alingis on 10/25/01merc, I am in fact making a race map. However, as it would be client-side, I will be holding off on releasing it until autoDL is effected. Grade: A- » Submitted by SylockAssassin on 10/25/01hmmmm interest, i would have to agree with merc on this one , however i do like different style maps. i give it a A- for creativity, and the fact that u threw me off by having it be a seige map looks pretty cool can't wait to test this one out Grade: None » Submitted by Riatha on 10/25/01That first pic looks like the bridges are getting sucked up by something......I don't think we're in Kansas anymore. Grade: None » Submitted by Iczer3 on 10/24/01hmmmmmm, you're right merc... it does look more like a race map, but then again, isn't siege just one big race? i mean, the attackers race to the base to try and capture it in a short amount of time. and then after capturing it, they switch sides... looks pretty nifty though... :p |
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Grade: A+ » Submitted by Celios on 01/24/03
One of those great Siege maps that are so popular that might as well have come with the game. :)