Map Details for Desert Wind

  • Author: alingis
  • Author URL: n/a
  • Mission Types: Siege
  • Filename: DesertWind.vl2
  • Downloads: 1154

After a quick and fun ski in, attackers have to find and disable 4 out of 5 of the main base generators. The entrance ff's are easy to hit, and also results in a darkened base, which enhances the power of cloak, satchel, and sj packs. Defenders will have a difficult time consolodating their position as there is no single choke point to defend. Thus, communication is vital for both teams.

Screenshots for Desert Wind

Comments for Desert Wind

Add Comment

Grade: A+ » Submitted by Celios on 01/24/03

One of those great Siege maps that are so popular that might as well have come with the game. :)

Grade: A+ » Submitted by Red Shifter on 08/20/02

This map owns, always has owned, and always will own.

Grade: A- » Submitted by ingolifs on 07/04/02

Pretty good. i got trapped between 2 ffs and i spent the rest of the game bitching to my comrades to destroy the gens

Grade: A » Submitted by The_General on 12/04/01

I love this map. The slide 0wnz, and it is has many generators, which doesn't mean a quick cap, and the experience of a long, hard game is always better. Great Job!

Grade: A » Submitted by SkaMaster on 11/08/01

Great job! I really like the path for the attackers and hwo you set that up. The work on the forcefields to the generator was nicely done. Excellent job, and I hope to see more good maps from you. I have played this on GeeZers, and it actually works out pretty nicely even with 32 people playing. The server is ALWAYS full when this map comes on, so I guess everyone else must like it, too! Once again, excellent job, and superb design. Keep the maps coming.

Grade: A+ » Submitted by )(ypersonic on 10/28/01

i think i've forgetton my password to this account, der. I'm not grading this map until I see it on GeeZers 16v16 ;). Cause it has a horde of gens, vgrd. Alingis likes gay monkey porn btw. I'd give it a straight up A- just for using that primary base, cause that base structure ownz. We'll see how gameplay turns out, hurry and bribe DeadBeat to get it on GeeZers ;).

Grade: None » Submitted by alingis on 10/25/01

merc, I am in fact making a race map. However, as it would be client-side, I will be holding off on releasing it until autoDL is effected.

Grade: A- » Submitted by SylockAssassin on 10/25/01

hmmmm interest, i would have to agree with merc on this one , however i do like different style maps. i give it a A- for creativity, and the fact that u threw me off by having it be a seige map looks pretty cool can't wait to test this one out

Grade: None » Submitted by Riatha on 10/25/01

That first pic looks like the bridges are getting sucked up by something......I don't think we're in Kansas anymore.

Grade: None » Submitted by Iczer3 on 10/24/01

hmmmmmm, you're right merc... it does look more like a race map, but then again, isn't siege just one big race? i mean, the attackers race to the base to try and capture it in a short amount of time. and then after capturing it, they switch sides... looks pretty nifty though... :p

Grade: None » Submitted by Mercen4ry on 10/24/01

Maybe it's just me, but this looks more like a Race map than Siege. Ever consider making one?