Map Details for Atlantis |
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Atlantis, A map created off the amasing dynamix seige map: Trident. Atlantis consists of two sky high fortress' and two sub bases built on lush green terrain with streams and rivers. Each teams flag and generators are protected by forcefields which can be disabled by destorying the correct solar panel. There are teleporters (working as of version 23669) for each team to transport players between thier fortress and sub base. All vehicles are available and the total amount per team has been extended. I will be releasing more Atlantis style maps in the near future. |
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Screenshots for Atlantis |
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Comments for Atlantis Add Comment |
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Grade: B » Submitted by IRON_HELIX on 11/10/01one word WoHoo! vary Good Job on This one,it needs To be the map of the Week Grade: None » Submitted by PantherA on 09/11/01IMPORTANT: READ THIS! If you are getting any UE errors with Atlantis or Atlantis II download this temporary fix: http://wildcatwarfare.tribes2central.com/AtlantisFix.vl2 It is a tiny 1kb and will fix any problems.. Grade: A+ » Submitted by PantherA on 09/09/01Download Atlantis II if you are having any prblems running the map (UE errors etc) Grade: B+ » Submitted by TseTse on 09/08/01Nice use of the Trident structures/design. However, a number of minor things add up here. Center wall needs to either vanish or be mirrored. Use of the teleporters gives this map a really neat dynamic, but i'd make them team0 (neutral) given the structure of the terrain. As it stands, the map is basically a havoc/bomber run, using nice siege elements in a CTF environment. However, the defenses on this map oughta be extremely heavy and the multiple gens/solars add to the low odds on capping. It's impossible to scale up those walls in light armor, and the jump down offers interesting "run" risks! I think this is a great set of concepts and revision of Trident, but needs just some more tweaking. For those browsing, download this nonetheless, because it is really a blast and I'm just trying to be helpful to the mapper. All considered, this is a great mix of siege/ctf, and great on its own terms. I just can see this being absolutely amazing with some gameplay tweaking. |
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Grade: None » Submitted by Ingolifs on 06/26/02
wow, nice sky