Map Details for A Walk in the park

  • Author: Sparky
  • Author URL: n/a
  • Mission Types: Capture the Flag
  • Filename: AWalkinthepark.vl2
  • Downloads: 3678

This map has a few unusual things in it, first being the vehicle pad and stations. The vehicle pad is located in the center objective but the stations are located inside each of the bases and are not activated until the objective is captured (oh I left the MPB in for fun it's a fun ride to your death. The Grav cycle and Tank can be used if you manage to get them off the pad intact.)This map also features my latest teleporter code that can be used in other maps (See the enclosed Newteleporter_ver1_3.vl2 file)this map has teleporters that allow each team to teleport back and forth between base and objective. So far everyone that has played this map seems to have had fun, I hope you do to.

Screenshots for A Walk in the park

Comments for A Walk in the park

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Grade: None » Submitted by snyperpunk_LP on 05/03/02

I love how the water seems to glow =) nice job!!!!!

Grade: None » Submitted by Sparky on 09/08/01

actually it uses the terrain from riverdance.

Grade: None » Submitted by Cheesy_Poof_Man on 09/08/01

That strangely looks like a smaller V. of archipelgo. Not that its a bad thing. I'll have to play it some more to find out though.

Grade: A » Submitted by TseTse on 09/08/01

Well, i had the pleasure of seeing this map evolve. It's a blast to play and has a great environment. While in super-serious play the terrain imbalance would be an issue, and while the advanced/changed vehicle pads will inevitably cause some confusion, the overall design and gameplay is truly innovative and fun. Likewise, the teleporter code is worth it alone and can be used for other maps. =)

Grade: B+ » Submitted by StupidBeater on 09/07/01

Unique layout, but it doesn't seem particullarly balanced as far as base placement goes.

Grade: A+ » Submitted by Angry Weasel on 09/06/01

Wow...gotta keep checking for updates.