Map Details for ManTrap |
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I built this map to test a new idea I ahd for capture and hold. I have't seen it in any other map. But my favorite game on this map is Hunters with a full load of bots, total madness! If you like hunters, or want to try something unusual in capture and hold, then this is the map for you. |
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Screenshots for ManTrap |
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Comments for ManTrap Add Comment |
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Grade: None » Submitted by MrToad on 08/12/02Is it me, is there only one inventory that can be used in this map? When a switch is taken, the red forcefields protecting the switch make it impossible to get out. All but one of the inventories are behind red forcefields. Suicide is the only exit from a claimed switch, other than to take over the protecting sentry so it doesn't kill the attacker so the attacker can take over the switch so HE gets trapped then. Enlighten me if there is an alternative... |
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Grade: None » Submitted by Kasom on 10/03/02
Well that is kina the point... The idea is that you have to plan to hold a switch. You can't imulsively jet about the place grabbing this and that. You have to choose your next move carefuly. This was just an experiment. I requires different thinking and team work to play well. Whether it's any fun or not is another matter...