Map Details for An Epic Tale |
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This is not a small map! Bases are over 2000 away from each other. A base and 2 other towers stand in the middle of the map ready to be taken.Withforcefeilds at every door. Only way in is to hit the switch! Each teams base...well I sould say each TEAM has 3 bases. One for Air vehicles,ground and all vehicles. Keep from standing in line to long. And I uped the amount of vehicles to. Only 5 captures to win..like I said Big Map! Bases have ok defence. Team work will be the key to making it harder to get in and out. Had a few people test it for me and it went smooth for it's size. I don't think it will be a problem. Like always I hope you injoy this map!! |
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Screenshots for An Epic Tale |
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Comments for An Epic Tale Add Comment |
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Grade: A+ » Submitted by \<>(*)<>/ on 01/10/02This one rocks to. Been awhile sence your last map....what you up to? Grade: C+ » Submitted by MikeBU on 11/26/01fun map! Like it alot.....alittle big and can get aggy for people but anyway great work! Grade: A+ » Submitted by JBIRD on 11/26/01Boy this map is the biggest I have seen. The CnH bases in the middle make it worth it! I think you added to much to the land buty I like how you made the water low enough for the MPB's to drive around in. Map is done well but unless you have enough ram it could get laggy at times. But realy no major probs here. Grade: A+ » Submitted by R i t z on 08/25/01Awesome map as always drifter! I really like this one :) By the way I sent my map in before yours and it still is not there Hmm... I wonder why!?!? Oh well I'll just have to wait and see. I sent an Email to Bytor and PJ ill see if they can help. Well keep up the great work! |
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Grade: A- » Submitted by scratchmonkey on 01/11/04
Nice map, plays well at 28v28. Good use of Reversion textures. I'd suggest adding switch-controlled spawn spheres at the outlying towers (but not at the mid-base itself) to make the switch yet more valuable but not more easily held.