Map Details for Virulence

The attackers base is over 700k away. To make up for this rather long distance their is a tunnel that connects the attackers and defenders bases' together. The Defender's objectives are spread out fluently enough so a single man run would be very difficult, but lets not say impossible. 2 ForceFields on the side of the Second ForceField Generators prevents jugs from just walking in and shooting 1 motar and killing the generators. The ForceFields protecting the switch are set up much like Respite, but no team can go through these, allowing an attacker and/or defender to luckily get stuck between them (making them impossible to kill if team damage is disabled) and communicate enough so his team will go for the second forcefield generators, and leaving the first generator alive.

Screenshots for Virulence

Comments for Virulence

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Grade: None » Submitted by Namod71 on 08/23/01

Nothing wrong with tunnel systems! :D I haven't checked the map out yet, but from the screen caps, I like the fog work. Unusual coloring, but it works for this map.

Grade: None » Submitted by AeLogic on 08/22/01

Look hard and long enough and you may find more than one tunnel...

Grade: None » Submitted by powdahound on 08/22/01

I see you've learned from the one and only how to make good screenshot pics :D ill check it out from home, even tho the tunnel idea scares me :o