Map Details for RamHead

On this map I used the bitmap option to create the terrain. On a hunch, I used an image that was kinda cool. Turned it into greyscale color, 256x256, and then blurred it till it was smooth. Once that was done, I incorperated it into a terrain and used a prefabbed texture to come up with a cool looking terrain. The ski as you may feel is all new. The dml file is new along with the ski textures used by the dml file. All included with the vl2 of course. In this mission, two bases are on opposite sides of the mountain range, or is it something else. There is an abandoned Star Wolf base within the 'mountain range'. This base is a prime location for a forward base. It should also be the first op at the beginning of the mission for it's almost impossible to invade once taken. There are 5 towers each with their own gens, AA turrets, sensors, and stations. The main part of the base has multiple stations, a sensor, a Mortar turret, and of course the flipflop.

Screenshots for RamHead

Comments for RamHead

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Grade: A » Submitted by })r.Pepper on 08/24/01

Well I think the fog looks cool too. Except purple is kinda a funny color, but it's not bad!!!!!!!!!!!!!!!!!!!!! :)

Grade: B » Submitted by Crone on 08/15/01

Interesting terrain, but please remove the purple.

Grade: A » Submitted by Star on 08/14/01

Well it looked pretty to me ! With terrain like that, it's worthy of this grade.

Grade: C+ » Submitted by t-b0n3 on 08/13/01

The terrain looks okay, but lose the purple. Makes it look like ass. Not realistic at all.

Grade: None » Submitted by Slamscape on 08/13/01

Purple and lush don't work well togethor