Map Details for Deaths Backyard |
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Cold,dark,windy,snowing and Lightning. CTF based map(as you know) with 2 bases on each side. Underground base behind each main base wich holds all the gens. There are no FF but each base is well defended,but not hard to get into with team work. should be a good map for teams. |
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Screenshots for Deaths Backyard |
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Comments for Deaths Backyard Add Comment |
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Grade: B- » Submitted by Star on 07/31/01I'll start out with what I liked. The tower in the middle held an interesting cache of anything from deployable invs to pulse sensors. I also like the tunnel method of reaching the generators. What I didn't like mostly involved the amount of defense the bases had. While they can all be bypassed using sensor jammer packs, it is not practical. I'm also confused as to why a base needs 4 generators, especially when they are all in one room. |
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Grade: None » Submitted by DRIFTER on 07/31/01
one gen. for the base/turrents one gen. for underground base/turrents one gen. for outside missle/plasma turrents one gen. for the vehicle pad this = 4 G-e-n-e-r-a-t-o-r-s.