Map Details for AfterShock |
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An earthquake has fractured the thin crust of this world. Leaving even the battle hardened bases damaged and tilted. On start the first thing that should be done is repair the bases. Very dangerous to drive ground vehicles. Good skiing if you can avoid lava cracks. Towers of strategic importance once repaired. Pros : A little lava, not to much. Hills and cliffs, not to big. Bases not to far apart or to big. Flags in open :) Cons : Flags in open :) Bases must be repaired for best defense. Hard to drive ground vehicles. Inside of buildings slanted. |
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Screenshots for AfterShock |
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Comments for AfterShock Add Comment |
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Grade: A+ » Submitted by Elementl on 07/19/012 teams, 2 bases for each. All of which are damaged in some way. Each team's main base has defects of one kind or another - destroyed stations, damaged sensors, gens, etc. you will need to repair those first. I can see some very interesting battles. It would become something of a race first - as you could imagine the havoc when one team attacks the other while its still repairing. Some definate thought was put into this map. Lava cracks run throughout the map, and are relatively deep, with lava at the bottom. these, and other unfriendly terrain conditions make driving ground vehicles possible, but difficult and requiring planning. However, the same cracks that hinder your ground movement yield an excellent opportunity for caps - flags are places precariously close to the lava cracks, and the cracks themselves are wide enough to pilot a shrike through. Again, a well done map from start to finish. Well done, KhanArtist. |
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Grade: A+ » Submitted by PandemoniumX on 08/16/01
Good map bunker looking over flag makes satchel D very easy . Good idea to damage the stuff . Terrain is made so it really does look like a quake hit this is prolly one of my favorite maps .( Its hard to please me with a map )