Map Details for ColdPoint |
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Two mirrored bases are set in the snowy valleys of the ColdPoint summits. The flag objective hovers in the air, above a sunken depression. It is easy to reach but hard to leave. Should a base be taken off-line by the destruction of its generators, a repair pack can be found on the bridge in the center of the map. Bot support is enabled and works fairly decently. |
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Screenshots for ColdPoint |
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Comments for ColdPoint Add Comment |
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Grade: A- » Submitted by TseTse on 09/08/01I agree with the number of caps, cuz this is a capping frenzy. Very, very well done, as are all of Vovin's maps. Deceptively simple, this should be a standard map on CS rotations. Not very extravogant or original, but solid in design nonetheless. Fun for both defense and offense, and just far enough apart to keep it really messy. =) Grade: A » Submitted by holywarrior444 on 07/07/01The map ends to fast! It's so fun! Just 4 flags to get?! Make it 6! It's to fun to end so fast! Grade: A- » Submitted by Star on 06/12/01I liked the majority of this map. The easily-accessable generators and flags will give defenders a hard time. The forward turrets can help this since they are put in reasonable locations (warding off would be cappers). The repair pack idea makes it a kind of objective and its location in the center of the map ensures it will be constantly fought over. Good ideas used on this map. Grade: A » Submitted by Subnubilus on 06/11/01This is the one of the cleanest and most well put together maps i've seen. The terrain looks realistic and the colors are right. I like the way the fog is just thick enough to not let you see the ground from the top of the mountains, and the floating pads are nice. Good Job! |
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Grade: C » Submitted by The Driver on 06/27/04
A chore to play, boring, not fun at all. Too defensive imo.