Map Details for Island War |
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Each team have 1 Main base and 1 front bunker,and the map is contain 2 captureable observatory tower.Base is far apart,u should use HAVOC to attack. |
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Screenshots for Island War |
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Comments for Island War Add Comment |
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Grade: A+ » Submitted by snyperpunk_LP on 12/26/01THIS MAP ROCKS! I like how the road winds up the hill thats sweet. Grade: A- » Submitted by Burn14 on 06/19/01An AWSOME well made island map. Capping the flag can be difficuly with many players. Its very fun, and the terrain is far from your ordinary Island map. Over all the maps a blast. Grade: A » Submitted by Steven on 06/18/01This is a nice map. The water and island placement makes it interesting. Grade: A- » Submitted by v5planet on 05/30/01Great work, man. At first I just thought "aw damnit, not another water-centric map" so I never downloaded it. But after playing it online that was quickly washed away. Awesome map! Grade: A+ » Submitted by TseTse on 05/27/01Well, I originally overlooked this map until I just played it online. GREAT map. Grade: A+ » Submitted by Zurich on 05/21/01Dude this map is awsome thanks for mailing it to me. When you make another map tell so I can d/l it. Grade: A- » Submitted by Gatorade on 05/20/01WOW...!! Singlag told me to download. A very fresh point of view i can say!!.... maybe from this map there could be a possibility for FULL vehicle assult!!!.... Gaps are tooooo wide for jet pack flight so this is a good map to train teamwork! Grade: A- » Submitted by Glidias on 05/20/01Nice map. Too bad I have just deleted my Tribes 2 to play the map. From the screenshots, I can see that yr map looks real cheery. Nice use of bridge sub channels too. A bit too much water and too little land maybe....but i guess Island War is about island wars...duh! Wonder how this would fare for Tribes2 gameplay...definitely fresh i must say :) Considering that you have good bridge sub channels it should be quite okay for heavy, medium and lights....i hope.. |
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Grade: A+ » Submitted by Ensign Munro on 01/13/03
Ummm..no offence, but in the objectives window that appears when the mission starts, the words are a little messed up. No offence, but you might want to change them. But,hell, great map. I have also fond another problem, the spawnspheres around the observatories, are off a little. ppl spawn there at the start of the map. If you want the spawnsphere's to change when a team takes the observatories, then put them in the team0 simgroup and leave them there. If you did that, then, i don't know what to say. But, great map nonetheless.