Map Details for Ridgeline

  • Author: jhead
  • Author URL: n/a
  • Mission Types: Siege
  • Filename: Ridgeline.vl2
  • Downloads: 870

Having five bases and four seperate generators, the defense will need to adjust their plans quickly to keep the control switch forcefields online. Should the attackers manage to bring them down, the last minute defenses behind those forcefields had better be deadly. All vehicles are available to both teams, visibility is about 700 M, and only the very basic Bot functions were added (the attacker's Bots need orders, and the others defend the control switch). There is also a fun little suprise, which I suppose could be quite strategic if used correctly. Enjoy!

Screenshots for Ridgeline

Comments for Ridgeline

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Grade: B » Submitted by Wes on 05/10/01

Just hosting it on our server and played it online last night. Great map, great fun. However, without the generator indicators, it's really hard to kill them all. It took us almost 2 hours to finish the game.

Grade: D+ » Submitted by Zoolooman on 05/08/01

I can't find any Siege maps useable unless the vehicle pad, the gens, and the switches are given HUD waypoints. It's a must and is found in every Dynamix map. Until it's there, these maps are neat, but sadly second grade.

Grade: A- » Submitted by TseTse on 05/05/01

A winner! I love the overall distance between the bases. This sets up some interesting outdoor dynamics. Snipers would actually come into play. Some concerns: the gens are NOT marked in the HUD. The base with the switch doesn't seem to be the appropriate type of structure. All considered, this is a winner.