Siege Maps

Page 9 of 12, showing 20 records out of 223 total, starting on record 161, ending on 180

4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
  1. Riverside
    Author: Stuart "Vovin" Presley
    Uploaded: April 30, 2001 at 12:14 am
    Client Side: Yes, Bot Support: No

    The enemy has taken your base in the hills at the fork of a river. The passing bridge is heavily guarded with turrets. Defense Generators must be tak

  2. Sanctuary Siege
    Author: Nefilim
    Uploaded: June 15, 2001 at 06:06 pm
    Client Side: No, Bot Support: No

    The name pretty much speaks for itself, this is the CTF mission Sanctuary converted to Siege. The generators are in the some position, and they power

  3. SB Fortress 1B
    Author: NecroBones
    Uploaded: March 05, 2002 at 01:38 pm
    Client Side: No, Bot Support: No

    This is a revision of the original SB Fortress 1 map. It's still an unfair mission, designed more as a meeting place, but we've successfully used it a

  4. SB Fortress 2
    Author: NecroBones
    Uploaded: March 05, 2002 at 01:41 pm
    Client Side: No, Bot Support: No

    This map is a variant of SB-Fortress 1B, which in turn is a revision of SB-Fortress 1. In this case, while retaining the CTF, CNH, and Siege objective

  5. Schism
    Author: paint_it_black
    Uploaded: September 06, 2002 at 04:29 pm
    Client Side: No, Bot Support: No

    First off, this map may not be absolutely finished as I have been unable to get feedback. Therefore I'd be grateful to receive feedback, advice, bug

  6. sedEre
    Author: Necrofix->DgD>
    Uploaded: February 01, 2002 at 08:18 pm
    Client Side: Yes, Bot Support: No

    This is my first map Siege map where there's 2 generator powering Exterior defenses and a forcefield around the base. Atacking team cannot go throu

  7. Shafted
    Author: a tiny fishie
    Uploaded: December 06, 2003 at 01:14 pm
    Client Side: No, Bot Support: No

    This Siege map is unusual in that it requires the offense to repair generators and the defense to go on the attack. The gameplay is split into two pha

  8. Shattered Paradise
    Author: Dr. Pimento
    Uploaded: May 16, 2002 at 06:21 pm
    Client Side: No, Bot Support: Yes

    The Blood Eagle armies returned victorious from a campaign against the Hordes, only to come home and find one of their most sacred relics lying in rui

  9. ShorelineAttack
    Author: Vimp
    Uploaded: December 06, 2001 at 02:25 pm
    Client Side: Yes, Bot Support: No

    Heres a unique map that relies on players being persistent and cunning to achieve their goals. Based on a WW2 setting, this map puts the offence star

  10. Siege Mentality
    Author: Sparky
    Uploaded: June 24, 2001 at 02:34 am
    Client Side: No, Bot Support: Yes

    I designed this siege map to be simple and fast with good visuals. Take out the south tower gens for access to the north tower gens. After the north t

  11. Silent Storm
    Author: MikL99
    Uploaded: April 15, 2002 at 04:27 pm
    Client Side: No, Bot Support: No

    Silent Storm is a Siege map. The Attackers have a Vehicle station and all vehicles to use. Attack the FF Tower to take out the FF's on The Main base

  12. Skies Aflame
    Author: starstriker1
    Uploaded: May 31, 2002 at 06:00 pm
    Client Side: No, Bot Support: No

    This is my first seige map, and I hope I am introducing an entirely new style of siege gameplay. This map is based on heavy vehicle use... vehicles ar

  13. Skull Arena v2
    Author: KhanArtist
    Uploaded: July 09, 2001 at 03:51 pm
    Client Side: Yes, Bot Support: Yes

    An Arena with high cliffs around it and pillers. Flags in open. Inv Stations controlled by Switch in center of Arena for CTF. Siege switch in center o

  14. SlagPot
    Author: CobraINC
    Uploaded: October 15, 2002 at 12:30 pm
    Client Side: Yes, Bot Support: No

    SlagPot is a sea of Lava known for it's violent waves and most importantly, the wealth of raw power buried beneath the lava pit. The volitile lake ha

  15. Sledgehammer
    Author: kLUMSY bOT
    Uploaded: April 24, 2004 at 03:54 am
    Client Side: Yes, Bot Support: Yes

    Sledgehammer is my 7th and my last map. It was made with the intention that I bring a few new possibilities to siege as my parting gift. This is not a

  16. SnowJob
    Author: Sparky
    Uploaded: June 02, 2001 at 06:04 pm
    Client Side: Yes, Bot Support: No

    This is my first Siege map, so be gentle :) the map is quite large and there is a lot of eyecandy on this map, vehicles are mandatory on this map beca

  17. Snowscape
    Author: The Man
    Uploaded: September 05, 2002 at 03:58 pm
    Client Side: No, Bot Support: No

    This is the 4th map I've made, but the 2nd one I've realeased. I used the Icebound.ter file, but you won't notice. The attackers must first take out

  18. Solace
    Author: powdahound
    Uploaded: September 16, 2001 at 09:37 pm
    Client Side: No, Bot Support: No

    -Gameplay: The Forcefield Generator, easily accessible to the offense, powers forcefields that protect the South and Center gens. The North, Center, a

  19. Steed
    Author: HavocForm
    Uploaded: May 28, 2001 at 02:54 pm
    Client Side: Yes, Bot Support: No

    The Command Base and Volcano Base work in conjuction. The Command Base provides information, and the Volcano Base provides defense. However, their

  20. Stranglehold
    Author: Lagg_Alot
    Uploaded: August 31, 2004 at 01:04 pm
    Client Side: No, Bot Support: Yes

    Stranglehold is a small fast paced Siege map that will keep the action going. Offense has a Vehicle Station and MPB Teleporter that will help to keep

4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12

Login

Need Account? Register

Support TribalOutpost.com

If you are interested in supporting this community website and would like to contribute, please feel free.

Copyrights

Tribes is a registered trademark and Sierra and Sierra Studios are trademarks of Sierra On-Line, Inc.

© 2005-2009 TribalOutpost.com. All Rights Reserved.