Capture the Flag Maps

Page 8 of 68, showing 20 records out of 1360 total, starting on record 141, ending on 160

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  1. Beach Head Winter
    Author: EEPROM
    Uploaded: November 21, 2001 at 08:12 pm
    Client Side: Yes, Bot Support: No

    While I was thumbing through my missions folder I came across these maps I was working on for a WWII mod before my Tribes2 took a dump. I’m pretty sur

  2. beast
    Author: SantiClaws
    Uploaded: January 18, 2003 at 02:12 pm
    Client Side: Yes, Bot Support: No

    Well, had these interiors laying around so I thought....why not make a map with them? So I made a pretty basic map, no spectacular objectives, just a

  3. Beggars Race
    Author: mDiesel
    Uploaded: August 05, 2001 at 02:44 am
    Client Side: Yes, Bot Support: No

    Beggars Run, just with a race track...

  4. BeggarsHaven
    Author: SPINEBUSTER
    Uploaded: February 02, 2003 at 06:00 pm
    Client Side: Yes, Bot Support: No

    Wide open map with flagstand on top of base between two AA turrets. Base has two sentry turrets inside to help protect the generator. One at the fro

  5. Belial
    Author: Anakha
    Uploaded: February 18, 2003 at 01:38 pm
    Client Side: Yes, Bot Support: No

    This is my first "real" map actually. I think it´s best suited for classic mod. Here are some features: - Flag to flag distance: ~840 meters. - No ve

  6. Belly of the Beast
    Author: Lead Falcon
    Uploaded: July 16, 2001 at 08:08 pm
    Client Side: No, Bot Support: No

    Two huge badlands-style bases about 600-700 meters/whatever T2 uses to measure distance apart. For each team, a solar panel powers a forcefield protec

  7. Below the Surface
    Author: Mccannon04
    Uploaded: June 29, 2001 at 11:59 pm
    Client Side: No, Bot Support: No

    I made this map to try something different, and the gameplay should be very unique. The Bases are not above or below ground, but are "below the surfa

  8. Beyond the Mountain
    Author: Teslatrooper
    Uploaded: August 14, 2001 at 12:28 pm
    Client Side: No, Bot Support: Yes

    Bases are close together seperated only by a mountain. You can chose to either walk around the mountain where it will be filled with heavies coming to

  9. Big Bad Bison
    Author: Cobalt
    Uploaded: May 28, 2002 at 07:50 pm
    Client Side: No, Bot Support: No

    A fast paced map, Big Bad Bison is inspired by the fast paced play of Slapdash, with the Heavy Offence ease of Beggars Run. Flags are located in a fai

  10. Big Broadside Hazy Day
    Author: -=DEF=-
    Uploaded: June 28, 2001 at 03:55 pm
    Client Side: No, Bot Support: No

    Eight Flag Captures To Win. One Air Vehicle Station Per Team. fair visblity good fram rates, still sky, Notice! this map based off the Emo1313 sunspot

  11. Big Journey
    Author: Jammersplace
    Uploaded: April 02, 2002 at 10:15 pm
    Client Side: No, Bot Support: No

    This map was made so that it would be hard to take a flag without destroying there base.The repair pack is in the middle of the map. HAVE FUN //\\

  12. Big Rocks
    Author: EEPROM
    Uploaded: May 18, 2001 at 11:38 pm
    Client Side: No, Bot Support: No

    Get ready for the biggest darn rocks you have ever seen!!! Giant pillers that rise from a sea of lava. Giant fireballs rain from the sky and you must

  13. Big Rocks2
    Author: EEPROM
    Uploaded: June 12, 2001 at 11:09 pm
    Client Side: No, Bot Support: No

    Well, you guys liked Big Rocks so much I decided to make a part 2 (go figure). Now, in order to make a part 2 it’s got to be better then part 1,

  14. BigBroadside
    Author: RavensBro
    Uploaded: October 03, 2003 at 09:07 pm
    Client Side: No, Bot Support: No

    this is a remake of what i did for tribes. we had tons of fun playing on this map :) i try to make all server side maps my last one tunnels was not so

  15. BigWar CTF
    Author: Lexor
    Uploaded: June 29, 2001 at 12:03 pm
    Client Side: No, Bot Support: Yes

    Two Tribes. One Big War. This is a mission against the clock. The sun in this system has gone nova and in no time we'll all be inside of its debris

  16. Birthright
    Author: ImMoRaL
    Uploaded: June 07, 2002 at 05:16 am
    Client Side: No, Bot Support: No

    it's a small non-vehcile map a bit bigger than mino. flags are inside base making it a bit of a HO map

  17. BiscuitsWorld1
    Author: Biscuits
    Uploaded: June 16, 2001 at 02:55 pm
    Client Side: Yes, Bot Support: Yes

    This is my first offering for CTF Tribes2 players. I myself work in the film & computer game industry as a SFX Editor & 3d modeller/animator,so due to

  18. Black Arc
    Author: Shadow Facts
    Uploaded: July 21, 2002 at 05:48 am
    Client Side: Yes, Bot Support: Yes

    The map is not a very big map but is still a decent size. A number of platforms that lean the each can be a advantage for heavies to mortar down at sc

  19. Black Desert
    Author: White|Rabbit
    Uploaded: May 26, 2002 at 11:23 am
    Client Side: Yes, Bot Support: No

    I made this map identical for both sides, no team has any advantage or disadvantage compared to the other team

  20. Black Hole
    Author: [K-HvC2]MetaBeta
    Uploaded: July 10, 2001 at 01:36 pm
    Client Side: No, Bot Support: No

    Black Hole takes place inside a large enclosed arena which gives the map a Tribes 1 feel to it. In the center of the map is a tunnel that falls into

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