Capture the Flag Maps

Page 19 of 68, showing 20 records out of 1360 total, starting on record 361, ending on 380

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  1. Desert Skies
    Author: -Deus
    Uploaded: July 16, 2002 at 04:28 pm
    Client Side: No, Bot Support: No

    This Map Is Plain And Simple. The Flag Is In An Open Location In Front of The Tall Tower And The Repair Pack is On The Top Were The Flag Was On Dessic

  2. Desert Strife
    Author: InfamousButcher
    Uploaded: April 21, 2002 at 11:26 pm
    Client Side: Yes, Bot Support: No

    Desert Strife is my second CTF map. The flags are a little over 1000m apart from each other. The terrain is very hilly which makes for fast game pla

  3. Desert Winds
    Author: Sun Quan
    Uploaded: June 09, 2002 at 04:10 pm
    Client Side: No, Bot Support: No

    The planet Swefe was once pouplated with people until a full-scale invasion was brought on by the Horde, now the planet has nothing and many are gone.

  4. Desert-Rain
    Author: hotice
    Uploaded: May 13, 2002 at 06:56 pm
    Client Side: Yes, Bot Support: No

    The flags are over 2000 meters apart, so vechicles are very important. there is also a center base this is a very important part of the map, capture t

  5. Desert-Storm
    Author: Sketchy
    Uploaded: July 10, 2002 at 08:14 pm
    Client Side: No, Bot Support: No

    A Flat and barren desert at night. No sensors...even deployable. With high visibility its a sniper and cloaker haven.There is capturable BioDerm ruins

  6. Deserted
    Author: Techlogic
    Uploaded: March 07, 2003 at 08:32 pm
    Client Side: Yes, Bot Support: No

    Bases are surrounded by an oasis which are located in a desert. Base is sort of a pyramid structure. Flag is open to promote fast gameplay

  7. DesertFury
    Author: NeoMatrix
    Uploaded: June 07, 2002 at 10:43 pm
    Client Side: Yes, Bot Support: No

    This map is a decent sized map with approx 800m between flags which are partially encaged by forcefields. These can be shut off by killing the genera

  8. DesertRain
    Author: RavensBro
    Uploaded: December 02, 2001 at 08:06 am
    Client Side: No, Bot Support: No

    It is the rain season here in the desert. The water is getting higher all the time. The power for the bases are powerd by Lightning witch hits the lig

  9. DesertStruggle
    Author: Haades
    Uploaded: March 05, 2002 at 08:43 am
    Client Side: No, Bot Support: No

    600 points to win,Destroy the FF Generator to obtain flag, Vehicle-stations available. The flags are quite far away from eachother, ~1,2km.

  10. Desiccator SE
    Author: Sabre
    Uploaded: January 17, 2004 at 06:38 pm
    Client Side: Yes, Bot Support: No

    Basically the same Desiccator with some improvements that have been suggested in the TWL forums. The terrain was smoothed slightly to make skiing eas

  11. desiccator-improved-
    Author: =/\ce=
    Uploaded: July 28, 2002 at 01:41 pm
    Client Side: No, Bot Support: No

    I felt that desiccator need some little life added to it.A couple of base turrets will do fine,and the score limit is now 600.The flag turret is linke

  12. Desolated Islands
    Author: Bebert1
    Uploaded: November 03, 2001 at 04:03 pm
    Client Side: Yes, Bot Support: No

    This map contains a lot of water. There's two island, one small with light defence, and the other really bigger, but heavily guarded. The small map ha

  13. Devils Island
    Author: Nefilim
    Uploaded: May 16, 2001 at 10:33 pm
    Client Side: No, Bot Support: No

    Each teams base lies on opposite shores of a large lake with an island in the middle. Two generators inside a Power Building must be destroyed to dis

  14. Devils Peak
    Author: ViGilantE_
    Uploaded: June 20, 2001 at 09:47 am
    Client Side: Yes, Bot Support: No

    This is final version of this map. Map contains custom terrain, with 2 mountains & trails wrapping around both, connected with a bridge. Top vehicle p

  15. Disco Inferno
    Author: NecroBones
    Uploaded: March 05, 2002 at 02:23 pm
    Client Side: No, Bot Support: No

    This map is one of the sample maps from the BONES Mod, and as such uses a lot of features that won't be present if you run this without the mod- namel

  16. Disorientated
    Author: Shadow facts
    Uploaded: May 18, 2002 at 09:58 pm
    Client Side: Yes, Bot Support: No

    Heres another simple map but not to simple ether. Each base has a main base and a small bunker out the front of it. Getting the flag has an easy par

  17. Dissention
    Author: Doja
    Uploaded: January 24, 2003 at 12:24 am
    Client Side: Yes, Bot Support: No

    A ski friendly map designed for a distance based CTF game. Vech pad is on the side of base for transport and sniper bunkers overlook each base.

  18. dogfight
    Author: u|tra
    Uploaded: January 21, 2002 at 02:42 pm
    Client Side: Yes, Bot Support: No

    You and your friends can duke it out in shrikes with this wide open flat terrain HUGE flight celing map

  19. Dogs of War
    Author: Sandman
    Uploaded: May 07, 2001 at 09:11 pm
    Client Side: Yes, Bot Support: No

    Strategy, along with a coordinated attack and defense is needed for your team to have a chance. Function specific generators and a strategic use of fo

  20. Doms Revenge
    Author: EEPROM
    Uploaded: September 08, 2001 at 02:16 am
    Client Side: Yes, Bot Support: Yes

    Hello folks! It’s that time of the month again. Here is another wild creation I cooked up for the best damn tribe and tribal leader there is. Th

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