Capture the Flag Maps
Page 16 of 68, showing 20 records out of 1360 total, starting on record 301, ending on 320
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Cross |CTF| The two inventories are distant from flag, protected by a plasma and a sentry turret, that work by themselves (not powered by any generato
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Well I have made tons of maps, this is just 1 of them. Its an combo of many different maps I have seen and added some my own touch for those. Should
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A CTF that revolves around teamwork, and jetpack control. Two giant trees face each other in a lush green land. In order to get large numbers of def
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Each base is located on a hilltop far above the pass dividing the mission. This balanced mission is very large with the bases 2 kilometres apart, but
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Crowsnest Pass SE
Author: Sabre
Uploaded: January 17, 2004 at 07:19 pm
Client Side: Yes, Bot Support: NoBased on the original Crowsnest Pass, this version represents what I had always envisioned for this map. The original was done before the editor allo
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Crush Depth
Author: Mercen4ry
Uploaded: October 20, 2001 at 10:37 pm
Client Side: No, Bot Support: NoMission Debriefing: Welcome to the Aquatica undersea complex. We reviewed your recommendations, and it seems you fit our certifications quite well..
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Such lovely weather on Starwolf worlds. :D For those of you who long for more than just the same old CTF, I have made Cryogenyx. Not only can you cap
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Crystal Shards
Author: Dr. Pimento
Uploaded: May 30, 2002 at 11:29 pm
Client Side: No, Bot Support: YesWhat can you do to destroy a Diamond Sword world? It already looks like Hell.. what's left to do to it? When the Diamond Sword troops came home, at
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CubesOfDeath
Author: {NF}Reapperi
Uploaded: October 11, 2001 at 06:50 pm
Client Side: Yes, Bot Support: NoCubes create atigravity field so inside the cube is only 20\% gravity. You can get inside the cube by 3 ways but there is only 1 way out... front...le
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Vehicle map. Flags are around 1000m apart and contained between 4 structures. Structures cutoff some routes but quick routes are available from 4 diff
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Well...back again for the first time! Had some problems with Zero Visibility...but it works now and plus I added another map called The Hunted. Hope y
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Located 326 light years from Earth this Planet is and out of the way Ice World of little importance. Or so we thought. I keep my winter home here.
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This is a simple CTF map I made on a whim. It's loosely based on the concept of Minotaur: a large, mostly underground base with a flag at each entran
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Daisho
Author: Stuart "Vovin" Presley
Uploaded: May 05, 2001 at 03:55 pm
Client Side: Yes, Bot Support: YesTwo bases seperated by a fair length of land. A capturable Tactical Advantage on middle ground is flanked by two large lakes. Each base is outfitted
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By popular demand, and Tex's persuasion, I've decided to post HV's infamous V maps. I originally created these maps to be exclusive for Houston Vehicl
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This map is a remake map of Damnation.It made and changed so that Rape might not be made.And since it was a dark map hard to see, it changed at daytim
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DangerousCrossing
Author: EEPROM
Uploaded: May 01, 2001 at 12:57 am
Client Side: Yes, Bot Support: NoKinda like the original but with a T2 twist. I have added lava and raining fireballs along with a center objective. This map may also be played as a C
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DangerousCrossingT2
Author: Perpetual Khaos
Uploaded: June 03, 2001 at 01:05 pm
Client Side: Yes, Bot Support: NoI was looking around the forums in T2, reading comments from all these dudes wanting T1 remakes. One of the maps people wanted remade was DangerousCr
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Dark Skies
Author: NecroBones
Uploaded: August 13, 2001 at 06:21 pm
Client Side: No, Bot Support: NoThis is a completely aerial map, with 50 acre bases suspended about 800m above the ground and 2km apart. Dogfighting and aerial maneuvers will win the
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Dark Snow is a CTF map set in an ice world after dusk, with fog in low laying areas. Each team has a base on top of a hill and an underground vehicle