Capture the Flag Maps

Page 15 of 68, showing 20 records out of 1360 total, starting on record 281, ending on 300

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  1. Contention
    Author: Doja
    Uploaded: March 01, 2003 at 10:00 pm
    Client Side: Yes, Bot Support: No

    A remake of Dissention with some tips from ZOD and new skies, new shapes and new terrain textures from Virtually Infinite pack.

  2. Contention_Wo
    Author: Wipeout
    Uploaded: February 06, 2007 at 01:52 pm
    Client Side: No, Bot Support: No

    Contention: Medium size map bases are around 900m apart. One Turret per team One Sensor per team Vehicle Station behind base. Wipeout

  3. Continental Divide Update
    Author: EEPROM
    Uploaded: May 08, 2001 at 12:14 am
    Client Side: Yes, Bot Support: No

    This is an update to the original. This update contains the following requested changes players have suggested: Inventory station in gen rooms. Logo

  4. ContinentalDivide
    Author: EEPROM
    Uploaded: May 01, 2001 at 12:44 am
    Client Side: Yes, Bot Support: No

    Huge map with rivers, oceans and lakes. Bases are sitting on islands and an AA defense network spans accrost the center of the map that is capturable.

  5. Control Freak
    Author: Uglydog
    Uploaded: September 16, 2001 at 05:04 am
    Client Side: Yes, Bot Support: Yes

    Small fast simple map. try to keep hold of the island base. if your team has the island base.. there is a chance you will spawn in there

  6. Cool Rain Apparition
    Author: The_Night_Wolf
    Uploaded: November 27, 2001 at 05:37 pm
    Client Side: No, Bot Support: Yes

    Haa ha,well I just finished this,support for all vehicles,bots,and Juggy Freindly.flags are about 700 clicks (or what ever there measured in)apart.I k

  7. Copper Sky
    Author: ZOD
    Uploaded: March 30, 2004 at 02:39 pm
    Client Side: No, Bot Support: Yes

    Small CTF map with heavy action. Heavily scripted Bot support code by Lagg_Alot. Some gameplay altering scripting was done. You can dumbfire the Miss

  8. Coredarea
    Author: Ensign Munro
    Uploaded: September 07, 2002 at 12:50 am
    Client Side: No, Bot Support: No

    Based on the game series of Starfox, Coredarea has now become an ice world. Even though it can barely support life, Coredarea Command has managed to s

  9. CottonMouth
    Author: Sparky
    Uploaded: April 30, 2001 at 10:01 pm
    Client Side: No, Bot Support: Yes

    Capture The Flag Medium sized map with objective in the middle. Take control of the Bridge Tower to allow for easier movement to enemy base. Ground v

  10. CottonMouth II
    Author: Sparky
    Uploaded: February 17, 2002 at 12:23 am
    Client Side: Yes, Bot Support: No

    It was time for a sequel to my first map CottonMouth so I decided to make all new structures for this map. The terrain is a modified DustTo Dust terra

  11. Cowboy Bebop
    Author: TribalMa5ter
    Uploaded: May 29, 2003 at 12:12 am
    Client Side: Yes, Bot Support: Yes

    Yeah , Its been a little slow around here lately, but that doesn't mean T2 maping is dead . I've been doing other projects and been putting off releas

  12. CQC Total Chaos
    Author: Kempi
    Uploaded: July 31, 2001 at 09:51 am
    Client Side: No, Bot Support: No

    This is my 1st map out so I hope you all like it. I am currently working on my 2nd dew to be released later tomorrow I would like to thank PJ for some

  13. Crappy but Fun
    Author: Uncle Bob
    Uploaded: August 19, 2002 at 07:49 am
    Client Side: Yes, Bot Support: Yes

    Well Here is a map I've worked on for awhile. Just something I made for fun, Testing new things. Don't ask why I named it Crappy but Fun. And yes I di

  14. Crater
    Author: ArmyMage
    Uploaded: June 28, 2001 at 05:24 pm
    Client Side: Yes, Bot Support: No

    This is my first map, so give me an honest review... Its dark, storming, your stuck in a crater, and your base is starting to leak. What else could

  15. Crater Lake
    Author: Steve Lizcano
    Uploaded: May 08, 2001 at 01:21 am
    Client Side: Yes, Bot Support: No

    Journey into the post apocalyptic land of lush trees, and where the scars of a past trouble remain. The craters; formed ages ago, now worn down and fi

  16. CraterFacility
    Author: {NF}Reapperi
    Uploaded: October 17, 2001 at 01:15 pm
    Client Side: Yes, Bot Support: Yes

    There is Litle base in the centter of the crater...recent storms have filled crater with water... ***BACKGROUND INFO*** Soldiers who guarded that bas

  17. CraterFB
    Author: Wipeout
    Uploaded: January 29, 2005 at 03:03 pm
    Client Side: No, Bot Support: No

    This is a Football map with alittle twist. Its is possible to get the other teams flag with alittle teamwork because its not easy to get. Each team i

  18. CraterRift
    Author: KhanArtist
    Uploaded: June 05, 2001 at 06:40 pm
    Client Side: Yes, Bot Support: No

    Bridge in center of map can be captured. Flag in open out in front of base. Turrets in range of flags. back up generater behind force field, powers to

  19. CreepingDeath
    Author: Wipeout
    Uploaded: April 09, 2005 at 02:51 pm
    Client Side: No, Bot Support: No

    I tried to keep this map simple (people have said i make my map to complex before),I did divide the power management but I didnt seperate the gens, al

  20. Crocodile
    Author: Salieri
    Uploaded: May 29, 2001 at 12:40 pm
    Client Side: Yes, Bot Support: No

    A snowy night map, with air vehicle support. Flags protected by a Forcefields, the power for which lies in a remote tower for each team.

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