Capture the Flag Maps

Page 13 of 68, showing 20 records out of 1360 total, starting on record 241, ending on 260

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  1. Ceremony
    Author: [S=A]Doobie
    Uploaded: May 07, 2001 at 04:11 am
    Client Side: No, Bot Support: Yes

    This sacred ground is used for pagentry and medal ceremony's. However even in times of celebration violence can take hold, and whole battles could be

  2. Chain
    Author: Sammboy125
    Uploaded: October 19, 2002 at 12:27 am
    Client Side: No, Bot Support: No

    This map was, and is, to be part of a new Modpack. However, I have released it as a kind of Mini-mod. Each team starts out with one small base, Gener

  3. Chapter 11
    Author: Captain Radium
    Uploaded: July 13, 2002 at 03:19 pm
    Client Side: Yes, Bot Support: Yes

    This is a CTF map set in a custom made skyscrapers. Two sides battle it out in the remains of a bankrupt intergalactic mega-corporation. The map has c

  4. Chasmaclysmic
    Author: metaltank
    Uploaded: May 30, 2002 at 09:24 pm
    Client Side: Yes, Bot Support: No

    This is the second map I've ever created. All structures were created by me with WorldCraft. There are no "stock" buildings in this map. There are

  5. Chemistry
    Author: LCE.Winchester
    Uploaded: March 11, 2002 at 02:34 am
    Client Side: No, Bot Support: No

    This map is a TC of Reversion. The map is to be more for clans and organized games because it was setup to require plenty of team work. The Vehicle

  6. Chicken
    Author: Lexor
    Uploaded: July 21, 2002 at 11:10 pm
    Client Side: No, Bot Support: Yes

    Grab a vehicle and play a deadly game of Chicken against your enemy. Created for a "Fast Action" style of play, this map provides a preview of the so

  7. Chill Factor
    Author: NecroBones
    Uploaded: October 02, 2001 at 06:34 pm
    Client Side: No, Bot Support: No

    This map idea simply came from some discussions concerning ideas around capturable bases. In this map, the two player bases are capturable, along wit

  8. Cinereous
    Author: Killin is fun
    Uploaded: January 05, 2003 at 03:55 pm
    Client Side: Yes, Bot Support: No

    Cinereous is a medium sized map with a very simple base layout. It’s a dark map, taking place in a volcanic environment. Each team has a flag st

  9. Circle of Stones
    Author: NecroBones
    Uploaded: October 02, 2001 at 06:42 pm
    Client Side: No, Bot Support: No

    A very popular map, this is another idea that I've had since my Tribes 1 days but didn't get around to working on until recently. Back in Tribes 1, th

  10. Circumventia
    Author: dr boom
    Uploaded: September 21, 2002 at 02:56 am
    Client Side: Yes, Bot Support: Yes

    This map can be played on the new patch once it is out, or on the beta patch. I just got tired of holding on to it. Although the patch is due out any

  11. Cityscape
    Author: TribalMa5ter
    Uploaded: October 26, 2002 at 03:14 am
    Client Side: Yes, Bot Support: Yes

    Well,here it is! a map I've been working on for many many months,given up on,redesigned,and destroyed many many times.In the past I usually rely on go

  12. Classic DangerousCrossing
    Author: Nefilim
    Uploaded: November 19, 2001 at 10:57 pm
    Client Side: Yes, Bot Support: No

    This is my recreation of Dangerous Crossing. It is not meant to be an exact duplicate of the original, your old ski routes from T1 probably wont wor

  13. Classic Rollercoaster
    Author: Nefilim
    Uploaded: November 19, 2001 at 10:23 pm
    Client Side: Yes, Bot Support: No

    This is my attempt at recreating one of my favorite Tribes maps into a Tribes 2 map. It is not meant to be an exact duplicate of the original, your o

  14. Classic Snowblind
    Author: Nefilim
    Uploaded: November 19, 2001 at 10:43 pm
    Client Side: Yes, Bot Support: No

    This map was made by Sparky and myself, it is our version of Snowblind for Tribes 2. It is not meant to be an exact duplicate of the original, your o

  15. Classic Stonehenge
    Author: Nefilim
    Uploaded: November 19, 2001 at 10:34 pm
    Client Side: Yes, Bot Support: No

    My rendition of Stonehenge from Tribes 1. This map is not meant to be an exact duplicate of the original, your old ski routes from T1 probably wont w

  16. ClawHammer
    Author: =/\CE=
    Uploaded: August 07, 2002 at 10:58 pm
    Client Side: No, Bot Support: No

    Ok this is a very close combat map...even a HO can cap on it.I left an opening under both sides platforms to allow morter spam from above down to flag

  17. Clear Skys
    Author: R i t z
    Uploaded: March 15, 2002 at 04:44 pm
    Client Side: Yes, Bot Support: No

    Hello again here is my first Client Side map. It has its own textured terrain I made. It take place in the desert with oasises (think thats how ya spe

  18. Clendari
    Author: Solarice
    Uploaded: August 15, 2001 at 09:18 am
    Client Side: Yes, Bot Support: No

    A three day project finally finished. This map has a base on opposite sides of an ocean inlet. There is also a bridge that connects each land mass.

  19. Close Combat
    Author: DarkFame
    Uploaded: July 31, 2001 at 02:25 am
    Client Side: No, Bot Support: Yes

    The name of this map sure speaks for itself! The flags are just 400 meters apart. It's very fast-paced and action filled. Players have been screaming

  20. Close Encounter
    Author: Mccannon04
    Uploaded: July 16, 2001 at 03:49 pm
    Client Side: No, Bot Support: Yes

    The last trace of a violent storm that flooded the land is now passing. Two Tribes have assembled to take over the region for its vast resources and

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