Capture the Flag Maps
Page 13 of 68, showing 20 records out of 1360 total, starting on record 241, ending on 260
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This sacred ground is used for pagentry and medal ceremony's. However even in times of celebration violence can take hold, and whole battles could be
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This map was, and is, to be part of a new Modpack. However, I have released it as a kind of Mini-mod. Each team starts out with one small base, Gener
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Chapter 11
Author: Captain Radium
Uploaded: July 13, 2002 at 03:19 pm
Client Side: Yes, Bot Support: YesThis is a CTF map set in a custom made skyscrapers. Two sides battle it out in the remains of a bankrupt intergalactic mega-corporation. The map has c
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Chasmaclysmic
Author: metaltank
Uploaded: May 30, 2002 at 09:24 pm
Client Side: Yes, Bot Support: NoThis is the second map I've ever created. All structures were created by me with WorldCraft. There are no "stock" buildings in this map. There are
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Chemistry
Author: LCE.Winchester
Uploaded: March 11, 2002 at 02:34 am
Client Side: No, Bot Support: NoThis map is a TC of Reversion. The map is to be more for clans and organized games because it was setup to require plenty of team work. The Vehicle
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Grab a vehicle and play a deadly game of Chicken against your enemy. Created for a "Fast Action" style of play, this map provides a preview of the so
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Chill Factor
Author: NecroBones
Uploaded: October 02, 2001 at 06:34 pm
Client Side: No, Bot Support: NoThis map idea simply came from some discussions concerning ideas around capturable bases. In this map, the two player bases are capturable, along wit
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Cinereous
Author: Killin is fun
Uploaded: January 05, 2003 at 03:55 pm
Client Side: Yes, Bot Support: NoCinereous is a medium sized map with a very simple base layout. It’s a dark map, taking place in a volcanic environment. Each team has a flag st
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Circle of Stones
Author: NecroBones
Uploaded: October 02, 2001 at 06:42 pm
Client Side: No, Bot Support: NoA very popular map, this is another idea that I've had since my Tribes 1 days but didn't get around to working on until recently. Back in Tribes 1, th
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Circumventia
Author: dr boom
Uploaded: September 21, 2002 at 02:56 am
Client Side: Yes, Bot Support: YesThis map can be played on the new patch once it is out, or on the beta patch. I just got tired of holding on to it. Although the patch is due out any
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Cityscape
Author: TribalMa5ter
Uploaded: October 26, 2002 at 03:14 am
Client Side: Yes, Bot Support: YesWell,here it is! a map I've been working on for many many months,given up on,redesigned,and destroyed many many times.In the past I usually rely on go
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Classic DangerousCrossing
Author: Nefilim
Uploaded: November 19, 2001 at 10:57 pm
Client Side: Yes, Bot Support: NoThis is my recreation of Dangerous Crossing. It is not meant to be an exact duplicate of the original, your old ski routes from T1 probably wont wor
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Classic Rollercoaster
Author: Nefilim
Uploaded: November 19, 2001 at 10:23 pm
Client Side: Yes, Bot Support: NoThis is my attempt at recreating one of my favorite Tribes maps into a Tribes 2 map. It is not meant to be an exact duplicate of the original, your o
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Classic Snowblind
Author: Nefilim
Uploaded: November 19, 2001 at 10:43 pm
Client Side: Yes, Bot Support: NoThis map was made by Sparky and myself, it is our version of Snowblind for Tribes 2. It is not meant to be an exact duplicate of the original, your o
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Classic Stonehenge
Author: Nefilim
Uploaded: November 19, 2001 at 10:34 pm
Client Side: Yes, Bot Support: NoMy rendition of Stonehenge from Tribes 1. This map is not meant to be an exact duplicate of the original, your old ski routes from T1 probably wont w
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Ok this is a very close combat map...even a HO can cap on it.I left an opening under both sides platforms to allow morter spam from above down to flag
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Hello again here is my first Client Side map. It has its own textured terrain I made. It take place in the desert with oasises (think thats how ya spe
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A three day project finally finished. This map has a base on opposite sides of an ocean inlet. There is also a bridge that connects each land mass.
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The name of this map sure speaks for itself! The flags are just 400 meters apart. It's very fast-paced and action filled. Players have been screaming
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Close Encounter
Author: Mccannon04
Uploaded: July 16, 2001 at 03:49 pm
Client Side: No, Bot Support: YesThe last trace of a violent storm that flooded the land is now passing. Two Tribes have assembled to take over the region for its vast resources and