Capture the Flag Maps
Page 10 of 68, showing 20 records out of 1360 total, starting on record 181, ending on 200
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Bolder dash is right! This is another test map I did to see if real looking water carved canyons with multiple routs was possible without creating loa
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Big, big map with a huge lake in the center. You can take the short way to the enemy base by crossing the lake or you can make a sneek attack and snee
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Borg Meltdown - a fight around a new terraforming station on a forbidden rock somewhere in a far-flung part of the universe. The other maps in the up
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[CTF] with a twist! Just like in t1, There is a nutral base, Supplyed with two hefty turrets. Flip the switch and its yours! The nutral base will no
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BorithniaII
Author: [KeGeN]
Uploaded: October 31, 2004 at 04:19 pm
Client Side: Yes, Bot Support: NoCTF map with a twist! Just like in t1 there is a neutral base! With that base there is turrets! Flip the switch, Now control of the neutral base and
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This is the second map I have submitted to the TWL community for competition. The first was Pandemonium, which is currently being played on the TWL's
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Boss FootBall
Author: DSEZKiller
Uploaded: September 07, 2002 at 04:09 pm
Client Side: Yes, Bot Support: NoFootball map based on Football and Football 2.This map takes alot of team work.As your team races to the football. Elfers and other enemy's.Will be kn
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Two bases for each team with a bridge between them.Houseing in middle of bridge hols the flag that is protected by ff.You will have to destroy both ge
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Capture the enemy flag amid rolling hills and a pivotal central objective. Both bases have turrets available, use them wisely. Vehicle usage could be
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Weird base set up I think...well when you go into a server like _Tex houston Vehicles you will come out with a brain full of imagination:) Only Vehicl
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Nice easy map to get around on.. ski friendly and flags are fairly open. : ) Other then that just a fun map again to play with. Oh yeah Custom Base..
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Bretonnia
Author: [Shadowcat]
Uploaded: August 19, 2001 at 11:00 am
Client Side: No, Bot Support: NoMmmm, it seems that this was my first map... But anyway. Bretonnia is an old Starwolf outpost. Outpost 5732 to be exact. That was till 5 years ago
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Quiet Lush planet with two towers connected by a bridge making up each base. The flag is located in the middled of the flag and generators are placed
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Bridges at War
Author: white|rabbit
Uploaded: September 07, 2002 at 07:36 pm
Client Side: Yes, Bot Support: Noa fast paced map, it seems easy to cap and baserape, but needs coordination Midfield is important NO real bases, only 2 towers and a bunker the gener
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Brimstone is comprised of identical opposing bases facing off over an ocean of magma. Separated only by a few small platforms and a large central towe
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Brimstone2 is basically the original map of the week version of Brimstone, but I added in things that people had mentioned. First of all, the central
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A remake of the popular Broadside from Tribes 1. The terrain is setup for super fast game play. Expert players who are familiar with skiing will be ab
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Broken Dreams
Author: Dr. Pimento
Uploaded: May 01, 2002 at 07:09 pm
Client Side: No, Bot Support: YesThis once beautiful outflung StarWorlf world was taken by the Derm forces during it's inhabitant's tenure in the war. The snowfields were turned to v
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Broken Pipeline
Author: v5planet
Uploaded: September 09, 2001 at 04:29 pm
Client Side: No, Bot Support: NoThis is my latest map. It is based off the Death Birds Fly terrain, and the gameplay revolves around a central objective which gives control to a high
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CTF with a hint of siege. There are 4 generators per side, each powering one of the following: shields, turrets, sensors, and vehicle pad/inventory st