Capture and Hold Maps
Page 2 of 3, showing 20 records out of 55 total, starting on record 21, ending on 40
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Heavy Weather
Author: Lone|Wolf
Uploaded: August 18, 2001 at 06:40 pm
Client Side: No, Bot Support: YesA CTF map with capturable bunkers. there are four minor bunkers, with an inv station and a turret. The major bunker is located on a hilltop, and has 2
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Well this will be my first try at a ARENA map, and I hope luck is on my side again that everything works. Well it's a big one! I think there are a cou
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Hells Rain
Author: Death Lobster
Uploaded: August 02, 2002 at 12:57 pm
Client Side: No, Bot Support: YesBack again! Hope you all don't cringe at the sight of me coming back yet again. But even if you do, I promise you'll like this one. Here's the low dow
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This is my first map, I hope it will be a good one. Bases are close together, about 700 something meters apart I think. CnH base in the middle/off to
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Howl of the Yeti
Author: Lexor
Uploaded: August 10, 2001 at 05:05 pm
Client Side: No, Bot Support: NoThe Bioderms invented a system to absorb the power right from a planet's life systems. This planet used to be a lush forest, and now look at the carna
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This is a large map. This is my first Tribes2 map. My intention when desgning this map was to create something challenging that required a team effo
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Island Bridges
Author: NecroBones
Uploaded: August 13, 2001 at 06:17 pm
Client Side: No, Bot Support: NoThis is what you might call an "arena" map, in that the bases are directly aligned, connected by bridge structures, and the terrain hardly plays a par
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LakeAcid™ One simple map,to win you must be a team player and DO NOT touch the WATER.If you are a team player you would really enjoy this simple
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A sea of lava and a small rig in ther middle where all the action takes place. Great map for fast action CTF and CnH matches. A center objective contr
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I built this map to test a new idea I ahd for capture and hold. I have't seen it in any other map. But my favorite game on this map is Hunters with a
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Martian Assault
Author: Lexor
Uploaded: June 14, 2001 at 02:28 pm
Client Side: Yes, Bot Support: YesAncient humans always knew that there was something odd with that Face on Mars. However they did not have the resources to discover its true history
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Melancholy2
Author: Up$ilon
Uploaded: November 17, 2002 at 08:02 am
Client Side: No, Bot Support: NoAs promised, this is Melancholy2, like Melancholy, but with a capturable base stuck right in the middle of the map. It is undoubtably better than the
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MissileCMD
Author: SatisGuarD
Uploaded: February 14, 2003 at 06:14 am
Client Side: No, Bot Support: No2 switches control missile bases,2 gens per team but not in same area (I hate bases with all gens 10m apart), each team has hidden base on other side
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Mountain High is a CnH mission based on the rabbit terrain "Escalade". As it has no new terrain it will work as a server-side level. It has support fo
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OmahaBeach
Author: INH*A Zombie
Uploaded: May 18, 2001 at 09:52 am
Client Side: Yes, Bot Support: YesAxis vs Allies. Will you take the beach or will it take you? You rewrite history and storm the beaches at Normandy on DDay. Simulates conditions du
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A very close-range fight over a reservoir of water. The battle is fast and furious, and vehicles are available despite being a small map. It's wonderf
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Retaliation
Author: Dr. Pimento
Uploaded: September 16, 2002 at 04:09 pm
Client Side: No, Bot Support: YesThe final chapter for Futures of Vengance. Retaliation takes place on a now-deserted Bio-derm training facility. The flags for CTF are only 200 apar
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Well, here is another Pro Flyer map (what I call them) where knowing how to fly helps. This map takes place in space, like, stuff (what ever you want
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So far I've been unable to make a cavern map in T2 (I think they made the engine more restrictive than T1 as far as terrain is concerned), so I did th
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SB Fortress 1
Author: NecroBones
Uploaded: June 14, 2001 at 06:14 pm
Client Side: No, Bot Support: NoThis map was never meant to be a fair fight, but rather a meeting place for my tribe. I made it CNH to keep it out of the CTF rotation, and also to ha