Capture and Hold Maps

Page 1 of 3, showing 20 records out of 55 total, starting on record 1, ending on 20

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  1. Acid Trip
    Author: [S=A]Doobie
    Uploaded: May 19, 2001 at 03:40 pm
    Client Side: Yes, Bot Support: Yes

    "Don't let your eyes fool you, planet Slovogin is a deadly grey wasteland. The acidic toxins tend to make people see unusual colors, and the occasi

  2. Alderann Catwalks
    Author: dick longfellow
    Uploaded: February 29, 2004 at 02:50 am
    Client Side: Yes, Bot Support: Yes

    This is my latest, and if I may say so, my best map. It features 2 towers connected by three levels of intertwining bridges. There is an Oilrig in t

  3. Assault on Johns Place
    Author: Wet Duck
    Uploaded: July 23, 2002 at 06:52 pm
    Client Side: No, Bot Support: No

    A modified Capture and Hold game. This game only contains 1 base to capture and hold. Both teams get a vehicle pad and must hold John's place for a ce

  4. Avalon
    Author: TheBerk
    Uploaded: February 03, 2003 at 02:54 am
    Client Side: Yes, Bot Support: Yes

    Well finally got my CnH map out.. : ) hope its fun.. I threw bots in but they dont seem to care for objectives or the teleporters.. oh well maybe a g

  5. Battle Room 2 - Enders War
    Author: Mercen4ry
    Uploaded: November 21, 2001 at 06:33 pm
    Client Side: No, Bot Support: No

    First off, this is NOT a remake of FlyingElmo's Arena Map. It was sheer coincidence that both of us came upon the same idea, but you will find our int

  6. Bloodmoon
    Author: SSBeast
    Uploaded: October 21, 2003 at 02:21 am
    Client Side: Yes, Bot Support: No

    The BloodMoon rose as an ill omen on the horizon. To the ancient ones, who knew it's meaning, it could only bring evil and destuction. The people gaze

  7. Bloody Chaos
    Author: Red Shifter
    Uploaded: June 09, 2004 at 09:15 pm
    Client Side: No, Bot Support: No

    From the genius that brought you tiles you can shatter and forcefields that power up when you touch a flag; from the insane inventor of Blaster Deathm

  8. Broken Dreams
    Author: Dr. Pimento
    Uploaded: May 01, 2002 at 07:09 pm
    Client Side: No, Bot Support: Yes

    This once beautiful outflung StarWorlf world was taken by the Derm forces during it's inhabitant's tenure in the war. The snowfields were turned to v

  9. Bunker War
    Author: Papa Fatcheeks
    Uploaded: June 26, 2001 at 09:51 pm
    Client Side: Yes, Bot Support: Yes

    This is my first map, so don't leave my butt smoking too bad. :) Lush with a Low flight ceiling and Sanctuary base buildings with 4 inventory stations

  10. Circle of Stones
    Author: NecroBones
    Uploaded: October 02, 2001 at 06:42 pm
    Client Side: No, Bot Support: No

    A very popular map, this is another idea that I've had since my Tribes 1 days but didn't get around to working on until recently. Back in Tribes 1, th

  11. Coppice
    Author: Jambon
    Uploaded: June 27, 2003 at 12:55 pm
    Client Side: No, Bot Support: No

    A lot of people have complained about a lack of CnH maps in the past, so I'm here to remedy that however I can. This map is fairly simple- 4 towers,

  12. Crush Depth
    Author: Mercen4ry
    Uploaded: October 20, 2001 at 10:37 pm
    Client Side: No, Bot Support: No

    Mission Debriefing: Welcome to the Aquatica undersea complex. We reviewed your recommendations, and it seems you fit our certifications quite well..

  13. Crystal Shards
    Author: Dr. Pimento
    Uploaded: May 30, 2002 at 11:29 pm
    Client Side: No, Bot Support: Yes

    What can you do to destroy a Diamond Sword world? It already looks like Hell.. what's left to do to it? When the Diamond Sword troops came home, at

  14. Deathmoon Rising
    Author: EEPROM
    Uploaded: October 07, 2002 at 11:59 am
    Client Side: Yes, Bot Support: Yes

    Oh yeah, just another client side map by EEPROM that will never get played. It features two new interiors, a huge Beam Gun Base and some tall defense

  15. Dream-state
    Author: ephemeron
    Uploaded: November 06, 2002 at 09:36 pm
    Client Side: No, Bot Support: No

    This map is different than just about anything I've seen... the basic idea of fighting on a glasslike surface came to me in a dream, as the name sort

  16. Eruption
    Author: ZOD
    Uploaded: September 26, 2002 at 10:16 pm
    Client Side: Yes, Bot Support: No

    I made this map for the Classic mod but because it's scripted and really just a remake of Firestom, it was not included in the final Classic mod. Thi

  17. Fractured Past
    Author: Dr. Pimento
    Uploaded: August 10, 2002 at 03:30 pm
    Client Side: No, Bot Support: Yes

    Updated from past version! ------------------- The Final Chapter: Children of the Phoenix. Normally fanatic to no end, their religious furor knew no b

  18. Freedom
    Author: OnaDeathwish!
    Uploaded: May 28, 2001 at 03:34 pm
    Client Side: No, Bot Support: No

    This map is intended for well populated servers and with lots of players, because it is a very large map. (Sorry, no ground vehicles, terrian to steep

  19. FreeFall
    Author: TrashCompactor
    Uploaded: May 13, 2001 at 01:27 am
    Client Side: Yes, Bot Support: No

    This map is really just an experiment. I was playing with physical zones and combining game types on one map. This map has 3 capture points to make CT

  20. Hangar 18
    Author: NecroBones
    Uploaded: August 13, 2001 at 06:25 pm
    Client Side: No, Bot Support: No

    This is fun little map. A clear day, with a short visible distance, two simple bases. But the highlight is the capturable objective in the center-- A

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