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Query: author:The Driver

Page 1 of 1, showing 10 records out of 10 total, starting on record 1, ending on 10

  1. Relevance: 100%
    Nefasturris
    Author: The Driver
    Uploaded: April 25, 2003 at 01:12 am
    Client Side: Yes, Bot Support: No

    Inspired by the Minotaur style of play. Each team has a bunker with forcefields covering the entrances. One team's flag lies inside at the bottom of t

  2. Relevance: 100%
    Tit For Tat
    Author: The Driver
    Uploaded: September 29, 2002 at 07:16 pm
    Client Side: Yes, Bot Support: No

    REQUIRES the dynamix final missions map pack REQUIRES the EuroPack2 Map Pack http://www.euro-tribesplayers.com/europack/ This is a small map that i

  3. Relevance: 100%
    Hades Map Pack 1
    Author: The Driver
    Uploaded: September 22, 2002 at 01:01 pm
    Client Side: Yes, Bot Support: No

    A Small Map pack that I have made for my Tribe. I'm currently making the other 2 thirds of it. Hope ppl like it and any constructive critisism is welc

  4. Relevance: 100%
    Nefascrana
    Author: The Driver
    Uploaded: May 26, 2003 at 01:28 pm
    Client Side: Yes, Bot Support: No

    Following on my theme of "Minotour Inspired" maps I concoted this little number. Flags are within 60 meters of each other... however... that doesn't m

  5. Relevance: 100%
    The Pool
    Author: The Driver
    Uploaded: August 08, 2003 at 05:48 pm
    Client Side: No, Bot Support: No

    Small map for 10 vs 10 play. Also includes CnH support. Both flags are each at the bottom of seperate "wells" that have dried up recently due to the

  6. Relevance: 100%
    Embers
    Author: The Driver
    Uploaded: September 04, 2003 at 10:34 am
    Client Side: Yes, Bot Support: No

    The original terrain and base layout by Chano. The "snowing" ash was also done by Chano. I added a few things to the map to balance it, fixed a spawns

  7. Relevance: 100%
    Cerberus
    Author: The Driver
    Uploaded: September 04, 2003 at 10:52 am
    Client Side: Yes, Bot Support: No

    Cerberus Both teams share one large underground base. The only thing seperating each team's assets from the others is a thin force field system contr

  8. Relevance: 100%
    Heat Wave
    Author: The Driver
    Uploaded: September 05, 2003 at 08:27 pm
    Client Side: Yes, Bot Support: No

    Heat Wave I tried to take an old base interior and make it look new and original. I think i accomplished this quite well :) The main base is the larg

  9. Relevance: 100%
    TL_Celerity SE
    Author: The Driver
    Uploaded: May 22, 2004 at 12:07 pm
    Client Side: Yes, Bot Support: No

    Fixed problems on the TL version of Celerity; which allowed teams to mortar spam and blaster spam the generators from long range. I wont whore bandwi

  10. Relevance: 100%
    Minas Tirith
    Author: The Driver
    Uploaded: July 04, 2004 at 08:19 am
    Client Side: Yes, Bot Support: No

    Probably gonna maul your FPS, dont expect to see this on any servers or anything tbh. :) Just u/ling for a few ppl to get a hold of it. This was creat

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