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Query: author:Cinderkarst
Page 1 of 2, showing 10 records out of 11 total, starting on record 1, ending on 10
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Sands of Dawn
Author: Cinderkarst
Uploaded: January 25, 2004 at 12:45 pm
Client Side: No, Bot Support: NoThis a map I made for the MA/NXA Grand Melee as well as for the Dark Tower. It has a capturable objective in the middle, and some of the more fun-kil
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Hymn of Morning
Author: Cinderkarst
Uploaded: May 28, 2004 at 01:27 am
Client Side: Yes, Bot Support: NoHymn of Morning is a collaborative work between myself and Evil Napkin. He started making this map (which was at the time called "Morning"), then quit
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From the Read Me file... This map is all about speed and hardcore Classic CTF gameplay. There are no gens to bring down, no turrets to destroy. Just 1
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River Styx is, essentially, a remake of |HV|_Tex's "A River Runs Through It". Many balance issues were recognized when this saw play in the Blood Eagl
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Helion is built on probably one of the oldest concepts in T2: Make the capper's life miserable. The area around the flagstand does just that. Dense wa
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Bastage is a fine example of what happens when a mapper plays way too much on two maps and decides to combine their core elements so he can save himse
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Xerxes was created out of my desire to create a "Valley of the Kings" type of environment. What was created was a land of winding canyons where windbl
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Outland Kings
Author: Cinderkarst
Uploaded: August 07, 2004 at 11:47 am
Client Side: Yes, Bot Support: NoMy seventh clientside map focuses on close combat, as well as judicious use of limited assets. It serves 7v7 the best, but should scale well up to 12v
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Ashen Powder
Author: Cinderkarst
Uploaded: August 14, 2004 at 01:00 am
Client Side: Yes, Bot Support: NoHere is the final map of the xC map pack, finally. :) Ashen Powder is based on an old post by Evil Napkin as well as a mission in the Playstation gam
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This is my final T2 map. After countless hours of playing and mapping for this fantastic game, it's time for me to move on to other games. Mana is a